This report provides an overview of HARD BULLET , a physics-based VR action sandbox developed by GexagonVR. As of April 2026, the game is available on for PCVR and the Meta Quest Store for standalone headsets. Game Overview
Different classes of weapons, such as heavy shotguns versus light pistols, carry distinct physical weight and handling characteristics. hard bullet vr
| Game | Key Difference vs Hard Bullet | |------|-------------------------------| | | More physics puzzles & platforming; less gore, slower combat pacing. | | SUPERHOT VR | Time only moves when you move; no dismemberment or body physics. | | Pavlov / Onward | Multiplayer tactical; no slow-mo or sandbox freedom. | | Blade & Sorcery | Melee-focused; Hard Bullet is gun-focused with similar physics/gore. | | Hot Dogs, Horseshoes & Hand Grenades (H3VR) | Hyper-realistic gun sim; Hard Bullet is more arcade-action with dismemberment. | This report provides an overview of HARD BULLET
Hard Bullet is famous—or perhaps infamous—for its detailed gore system. It uses procedural damage, meaning enemies don't just have health bars; they have bodies that react realistically to where they are hit. | Game | Key Difference vs Hard Bullet
You can disarm enemies, steal their weapons mid-fight, and perform one-handed reloads. Leg Kicks: