Assuming you're developing a game with a graphical user interface (GUI) for managing player actions (like kicking or banning players) and you're using a platform like Roblox (which uses Lua), I'll provide a basic example. This example will be simplified and might require adaptation to your specific game environment.
. In modern Roblox, FE prevents client-side scripts from making changes that affect other players unless they go through a RemoteEvent on the server. Key Components of an FE Kick/Ban System fe kick ban player gui script patea a cu
If you own the game or have (via a compromised admin script or backdoor), you can create a real kick/ban GUI. But that’s not “hacking” – it’s admin abuse. Assuming you're developing a game with a graphical
, which have built-in protections against unauthorized remote firing. secure your own RemoteEvents to prevent these exploits. Understand how to properly code an Admin System for your game. Review the Roblox Terms of Service regarding third-party software. Let me know which technical area you'd like to explore next! In modern Roblox, FE prevents client-side scripts from