: In a real match (with 0 wind), hold the paper up to the screen. Place the 90° mark on the enemy tank. The mark that lines up with your tank is the angle you need to hit them at 100 power. Digital vs. Physical Rulers
: For those looking to understand the manual calibration process, the Steam Guide "How do i make a ruler?" provides a step-by-step walkthrough. Printable Versions : Blog posts like this one on Strikingly shellshock live aimbot ruler pdf
: The number on the ruler that aligns with the enemy tank corresponds to the angle needed to hit them at 100 power. Availability and Controversy PDF/Printouts : In a real match (with 0 wind),
: Set power to 100 and angle to 89 . Fire a weapon with low terrain damage (like a Sniper). Digital vs
: Set your tank's Power to 100 and Angle to 90 . Position the paper against your screen so one edge is exactly beneath your tank. Mark this spot as 90° . Calibration :
Repeat this for every angle down to roughly or until you run out of flat ground.
On the other hand, some players view rulers as a "training wheel" or a creative solution to the game’s mathematical nature. They argue that because the information (the physics of the arc) is constant and available to everyone, using a tool to visualize it is no different than using a calculator for a math exam. However, this perspective ignores the competitive nature of multiplayer gaming, where "skill" is defined specifically by the ability to perform these calculations mentally and under pressure. Conclusion