// Parse HH:MM:SS:FF // Multiply by framerate tick size // Return total 100ns units return parsedTime;
This is the most common use case. Sometimes you don't want to export a massive 2-hour timeline; you just need to send a client a 30-second preview or extract a specific scene. edit zone edius project
: Change the center of rotation or scale for precise motion graphics. // Parse HH:MM:SS:FF // Multiply by framerate tick
Preview and playback:
// Parse HH:MM:SS:FF // Multiply by framerate tick size // Return total 100ns units return parsedTime;
This is the most common use case. Sometimes you don't want to export a massive 2-hour timeline; you just need to send a client a 30-second preview or extract a specific scene.
: Change the center of rotation or scale for precise motion graphics.
Preview and playback: