Sims Medieval Resource.cfg Jun 2026

If you have two mods that edit the same file (e.g., two different priest tuning mods), you can force one to load last by giving it a lower priority number. Create a sub-folder called Priority_Override and add a dedicated block with Priority 600 .

Place them as:

C:\Program Files (x86)\Steam\steamapps\common\The Sims Medieval\ EA App / Origin C:\Program Files (x86)\Origin Games\The Sims Medieval\ Retail (Disc) C:\Program Files (x86)\Electronic Arts\The Sims Medieval\ sims medieval resource.cfg

The file named resource.cfg (often case-insensitive) is a configuration file used by The Sims Medieval modding and custom content community. It tells the game where to find package files (mods/custom content) and resource overrides. Properly configured, it enables the game to load additional content from folders outside the game's default package directories. Misconfiguration can prevent custom content from loading or cause conflicts. If you have two mods that edit the same file (e

In the early days of The Sims Medieval modding, players were often instructed to copy a file named D3DX9_31.dll into the game's Bin folder (located in Program Files). While this was necessary for some script mods in the past, most modern setups using the standard Resource.cfg do not require this step for simple CAS (Create-A-Sim) items or objects. If you are only downloading hair or clothes, you likely do not need to touch the Program Files folder. It tells the game where to find package