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Let’s follow the classic workflow taught by Digital Tutors:
The course explores different ways to set up hair, such as using NURBS curves for placement and making them dynamic to simulate natural movement. Digital Tutors Understanding The Basics Of Nhair In Maya
: To prevent the hair from simply passing through the character’s head, they set up passive colliders . They also enable self-collision so the hair clumps bounce off each other realistically. Adding Fur Let’s follow the classic workflow taught by Digital
If you're looking for a quick breakdown or social post for the course (originally from Digital Tutors , now hosted on Pluralsight ), Course Overview now hosted on Pluralsight )
Each follicle has an :