MODULE Tiler; TYPE Object* = POINTER TO ObjectDesc; ObjectDesc = RECORD next*: Object; (* This is the "Link" *) x, y, w, h: INTEGER; draw: PROCEDURE (obj: Object; VAR frame: Frame); END;
Oberon Object Tiler | CDRPRO.RU - сообщество CorelDRAW oberon object tiler link
Advanced tiling often requires rotating objects to fit more onto a sheet, a feature supported by these types of macros to optimize the "press sheet". MODULE Tiler; TYPE Object* = POINTER TO ObjectDesc;
The "link" between the display tiler and memory tiler is that (e.g., a Text object, a Graphics.Frame ). When you resize a viewer, the underlying object may be relocated in memory – and the linker/loader ensures that all pointers to it (e.g., from a command history) are updated. Whether you are a retrocomputing enthusiast, an operating
Whether you are a retrocomputing enthusiast, an operating system archaeologist, or a curious programmer, the next time you see obj.next in a rendering loop, tip your hat to Oberon—and the humble yet powerful .
Oberon Object Tiler is a popular macro for CorelDRAW, designed to distribute and tile objects efficiently within a specified area. It is commonly used for creating patterns, background fills, and print-ready layouts with crop marks. You can find the direct link to the tool here: