However, it was the multiplayer mode that truly set GoldenEye 007 apart. The game introduced split-screen deathmatches, allowing up to four players to compete against each other in intense, action-packed matches. This innovation sparked a new era of competitive gaming, as friends and family gathered around the TV to engage in heated battles.

At a time when FPS games were primarily the domain of PCs, GoldenEye 007 proved that consoles could handle complex shooters. Despite the N64’s single-joystick limitation, the development team crafted a and balanced movement speeds that felt intuitive and precise. This allowed for a level of tactical gameplay—such as utilizing stealth and sniping—that was rare in the "run-and-gun" era of Doom and Quake . Groundbreaking Gameplay Mechanics

It sounds like you're referring to a of GoldenEye 007 for the Nintendo 64 (often denoted by u for USA region and z64 as the ROM dump format), with a 2021 modification date or release.