Binkdx8surfacetype-4 |best|
From leaked headers and decompiled projects, -4 often corresponds to , used when the game renders videos as textured 3D quads (rather than overlaying directly on the back buffer).
to deliver high-quality cinematics without overwhelming the hardware. Within this framework, technical identifiers like Binkdx8surfacetype-4 Binkdx8surfacetype-4