Facegen For Genesis 9 〈Must Read〉
You no longer need to convert Genesis 8 textures to work on G9. FaceGen now creates G9-specific texture maps natively, ensuring better alignment with the unified figure system.
FaceGen often produced slightly "waxy" or bloated cheeks on Genesis 8 because the mesh didn't have enough geometry to handle the subtle weight maps. The New Solution (G9): Because Genesis 9 has a denser base resolution, FaceGen morphs load cleaner. There is less "melting" of the nasolabial folds and sharper edge definition around the chin. facegen for genesis 9
Daz Studio 4.22+ includes the updated Face Transfer plugin. While originally for G8, it now has a Genesis 9 beta option. You no longer need to convert Genesis 8
Requires: FaceGen Artist Pro, Daz Studio, Hexagon or Blender, and a Genesis 8 to 9 converter script. The New Solution (G9): Because Genesis 9 has
Absolutely. Despite the friction, moving from Genesis 8 to Genesis 9 with FaceGen is a net gain. The enhanced mesh density of Genesis 9 means that the subtle asymmetries generated by FaceGen (a slightly higher eyebrow on one side, a crooked nose) render beautifully without looking like low-poly glitches.