Early-game progression can be non-intuitive due to the lack of a formal tutorial.
: Progression is gated through a "cluster of purple tentacles" menu. Players must meet specific requirements to unlock eyeball-shaped nodes, which in turn grant access to the global map, invasion capabilities, and advanced colony functions like Nursing (for healing) and Royal Army construction. Tentacles Thrive -v0.1 Beta- -Nonoplayer-
: Early feedback suggests the physics and character interactions—key for this genre—are surprisingly polished for such an early version number. Early-game progression can be non-intuitive due to the
: Ideal for hosting beta builds and receiving direct feedback via devlogs. Tentacles Thrive -v0.1 Beta- -Nonoplayer-