Violet, tired of her life with Caesar and the volatility of the mob, proposes a scheme to Corky: steal $2 million of the mob's money, pin the theft on Caesar, and leave town together. What follows is a tense, claustrophobic game of cat-and-mouse where the women must outsmart the mob and survive the violent fallout.

Three decades later, Bound remains a staggering achievement—a claustrophobic, stylish, and wickedly clever neo-noir that announced the arrival of two visionary filmmakers.