: The Mali-G31 supports Vulkan and OpenGL ES 3.2 , which are essential for running modern Android apps and games. The Mali-450 is limited to OpenGL ES 2.0, meaning many newer apps won't even launch.
| Feature | Mali‑450 | Mali‑G31 MP2 | |---|---|---| | ALU count | 8 | 8 | | Peak shader throughput | ~4 GP/s (at 500 MHz) | ~12.8 GP/s (at 800 MHz) | | Fill‑rate (pixel) | ~1 GP/s | ~2.4 GP/s | | Texture units | 4 | 8 | | AI support | None | Tensor Accelerator (≈2 TOPS) | | Power efficiency | ~0.5 GFLOPS/mW | ~1.6 GFLOPS/mW | | Typical device class | Entry‑level (2012‑2014) | Low‑mid range (2020‑2022) | Mali-g31 Mp2 Vs Mali-450