If character portraits look too small or large, you can adjust the portrait.scale parameter in the system.def file to match the 640x480 coordinate space.
It wasn't smooth. It was jagged, charmingly rough around the edges. The intro bitmap was likely drawn in MS Paint or an early version of Photoshop. It depicted a montage of characters who had no business being in the same universe: Ryu stood back-to-back with Homer Simpson; Wolverine growled at a badly ripped sprite of Peter Griffin. The text scrolled across the bottom in a font that screamed "Geocities website." mugen screenpack 640x480
Creators often use this resolution to include specialized character slots (some reaching 60+ slots) and custom animations for the "Game Over" and "Continue" screens. Technical Configuration If character portraits look too small or large,