: Hub areas connect to different FNAF eras, such as 1983 (Fredbear's), 1987 (FNAF 2), and the modern Mega Pizzaplex.
The game uses advanced GUI prompts that trigger various "abilities" when a player clicks on another user. Some of these scripted effects include: : Flashes various images on the target's screen. Swap/Spread : Swaps character models between players.
"Okay, very funny," Marcus typed into the chat. But the text didn't appear in the chat box. Instead, it printed out in bold, red letters across the brick wall of the pizzeria stage.